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Novembro 24, 2024, 03:21:19 pm

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Autor Tópico: Instalação do Mapa Oeste da Noruega  (Lida 2350 vezes)

Offline =FN=Rennier

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Instalação do Mapa Oeste da Noruega
« Online: Dezembro 28, 2022, 09:05:18 pm »
Instalação do Super Mapa Povoado do Oeste da Noruega
Instalação para o BAT

Fala aí pessoal, blza?

Qualquer erro que você possa vir encontrar, por favor, me avise.

No post anterior fiz um passeio no lindo mapa no Oeste da Noruega. Se você não assistiu aqui está o link:
http://www.falcoesdanoite.com.br/forum/index.php/topic,8975.0.html

Aqui o vídeo tutorial de instalação do Mapa no Oeste da Noruega:


Aqui a cola que usei no vídeo:
1 - Recorte/copie e cole as duas pastas: Banff/Narvik  e  _Tex para o caminho:
Root / #WAW3 / Mapmods / Maps /

OBS: se já houver uma pasta _Tex no local, basta copiar e colar o conteúdo da minha pasta _Tex dentro da existente.


2 -  Recorte ou copie e cole a pasta 00_Dirt Road Repaint para o caminho:
Root / #WAW3 /

3 -  Entrada 1: COPIE E COLE a entrada: Banff_Narvik Banff_Narvik/load.ini em seu arquivo 'all.ini' preferencialmente em outras entradas do mapa da Noruega. Cole nesse diretório: Root / #WAW3 / Mapmods / Maps / all.ini

4 - Entrada 2: COPIE E COLE as entradas abaixo em seu arquivo 'static ini', as primeiras entradas abaixo intituladas 'Furniture' devem ser coladas no TOPO da sua static. ini
 acima da entrada B.A.T PESSOAL para carregar as árvores necessárias para o mapa primeiro
Esse é o diretório: Root / #WAW3 / STD / com / maddox / il2 / objects / static

[***]
Furniture


5 - Entrada 3: COPIE E COLE esta entrada em seu arquivo 'static.ini', no FUNDO, porém, acima das linhas finais, esses são objetos que já estão incluídos no BAT - mas foram aumentados ou reduzidos para uso neste mapa ao lado dos originais - .
Root / #WAW3 / STD / com / maddox / il2 / objects / static

[***]
Title Banff/Narvik



Agora as linhas de comando das entradas 1, 2 e 3

Linhas de comando Entrada 1
Código: [Selecionar]
Banff_Narvik Banff_Narvik/load.ini

Linhas de comando Entrada 2
Código: [Selecionar]
//===========================================================================
[***]
Furniture
//===========================================================================

[buildings.House$FurnitureTree2]
Title           TreeType2
MeshLive        3do/Tree/Tree2.sim
MeshDead
IgnoreShadowData
Body            WoodSmall
Panzer          0.20

[buildings.House$FurnitureTreeLine]
Title           RowOfTrees
MeshLive        3do/Tree/Line/live.sim
MeshDead
IgnoreShadowData
Body            WoodSmall
Panzer          0.30

[buildings.House$FurnitureTreeLineW]
Title           RowOfTreesW
MeshLive        3do/Tree/Line_W/live.sim
MeshDead
IgnoreShadowData
Body            WoodSmall
Panzer          0.30

[buildings.House$FurnitureTreeBroad1]
Title           TreeBroad1
MeshLive        3do/Tree/Broad1/live.sim
MeshDead
IgnoreShadowData
Body            WoodSmall
Panzer          0.20


Linhas de comando Entrada 3
Código: [Selecionar]
//================================================================================
[***]
Title Banff/Narvik
//================================================================================


[buildings.House$Medievalroad1_a]
Title           Medievalroad1_a
MeshLive        3do/Buildings/Med/Medievalroad1/mono/mono.sim
MeshDead        3do/Buildings/Med/Medievalroad1/mono/mono.sim
AlignToLand     1
AddHeightLive   0.1
Body            RockMiddle
Panzer          5.0

[buildings.House$Medievalroad2_a]
Title           Medievalroad2_a
MeshLive        3do/Buildings/Med/Medievalroad2/mono/mono.sim
MeshDead        3do/Buildings/Med/Medievalroad2/mono/mono.sim
AlignToLand     1
AddHeightLive   0.1
Body            RockMiddle
Panzer          5.0

[buildings.House$Medievalroad3_a]
Title           Medievalroad3_a
MeshLive        3do/Buildings/Med/Medievalroad3/mono/mono.sim
MeshDead        3do/Buildings/Med/Medievalroad3/mono/mono.sim
AlignToLand     1
AddHeightLive   0.1
Body            RockMiddle
Panzer          5.0

[buildings.House$Medievalroad4_a]
Title           Medievalroad4_a
MeshLive        3do/Buildings/Med/Medievalroad4/mono/mono.sim
MeshDead        3do/Buildings/Med/Medievalroad4/mono/mono.sim
AlignToLand     1
AddHeightLive   0.1
Body            RockMiddle
Panzer          5.0

[buildings.House$jettylow]
Title           jettylow
MeshLive        3do/Buildings/England/jetty1/live.sim
MeshDead        3do/Buildings/England/jetty1/dead.sim
AlignToLand     0
AddHeightLive   -2.7
AddHeightDead   -2.7
Body            WoodMiddle
Panzer          2.1

[buildings.House$IndustrialFactoryWarenHouse1_a]
Title           Indust_FactoryWarehouse1_a
MeshLive        3do/Buildings/Industrial/FactoryWarenHouse1/live.sim
MeshDead        3do/Buildings/Industrial/FactoryWarenHouse1/dead.sim
AddHeightLive   2.68
AddHeightDead   2.68
Body            RockBig
Panzer          0.34

[buildings.House$Spree_bort2]
Title           Spree_bort2
MeshLive        3do/Buildings/Spree_bort2/mono.sim
MeshDead        3do/Buildings/Spree_bort2/mono.sim
AlignToLand     0
AddHeightLive   2.68
AddHeightLive   2.68
Body            RockMiddle
Panzer          10.1

[buildings.House$Spree_bort3]
Title           Spree_bort3
MeshLive        3do/Buildings/Spree_bort2/mono.sim
MeshDead        3do/Buildings/Spree_bort2/mono.sim
AlignToLand     0
AddHeightLive   0.08
AddHeightLive   0.08
Body            RockMiddle
Panzer          10.1

[buildings.House$stolb_1A]
Title           ToW_stolb_1A
MeshLive        3do/Buildings/ToW/stolb_1/mono.sim
MeshDead        3do/Buildings/ToW/stolb_1/mono_dead.sim
AlignToLand     0
AddHeightLive   3.0
AddHeightDead   3.0
Body            RockMiddle
Panzer          0.1

[buildings.House$ger_solder_43_summer2]
Title           ger_solder_43_summer2
MeshLive        3do/Buildings/Troops/ger/ger_solder_43_summer/live.sim
MeshDead        3do/Buildings/addobjects/Human_01/dead.sim
AddHeightLive   4.62
AddHeightDead   4.62
AlignToLand     0.150
Body            FuelSmall
Panzer          0.005

[buildings.House$ger_mg_34a]
Title           ger_mg_34a
MeshLive        3do/Buildings/Weapons/ger/ger_mg_34/mono.sim
MeshDead        3do/Buildings/Weapons/ger/ger_mg_34/mono.sim
AddHeightLive    5.51       
Body            RockMiddle
Panzer          0.05

[buildings.House$ger_officer_43_summer_a]
Title           ger_officer_43_summer_a
MeshLive        3do/Buildings/Troops/ger/ger_officer_43_summer/live.sim
MeshDead        3do/Buildings/addobjects/Human_01/dead.sim
AddHeightLive   6.18
AddHeightDead   6.18
AlignToLand     0
Body            FuelSmall
Panzer          0.005

[buildings.House$ger_officer_jumelles2]
Title           ger_officer_jumelles2
MeshLive        3do/Buildings/Troops/ger/ger_officer_jumelles/live.sim
MeshDead        3do/Buildings/addobjects/Human_01/dead.sim
AlignToLand     0
AddHeightLive   6.18
AddHeightDead   6.18
Body            FuelSmall
Panzer          0.005

[buildings.House$mecano2]
Title           mecano2
MeshLive        3do/Buildings/Troops/aircrew/mecano/live.sim
MeshDead        3do/Buildings/addobjects/Human_01/dead.sim
AlignToLand     0
AddHeightLive   2.97
AddHeightDead   2.97
Body            FuelSmall
Panzer          0.005

[buildings.House$46BoxCoverBig_a]
Title           46BoxCoverBig_a
MeshLive        3do/Buildings/46/BoxCoverBig/live.sim
MeshDead        3do/Buildings/46/BoxCoverBig/dead.sim
AlignToLand     1
AddHeightLive   2.68
AddHeightDead   2.68
Body            WoodSmall
Panzer          0.00024

[buildings.House$46BoxCoverMed_a]
Title           46BoxCoverMed_a
MeshLive        3do/Buildings/46/BoxCoverMed/live.sim
MeshDead        3do/Buildings/46/BoxCoverMed/dead.sim
AlignToLand     1
AddHeightLive   2.65
AddHeightDead   2.65
Body            WoodSmall
Panzer          0.00024

[buildings.House$46Palette_a]
Title           46Palette_a
MeshLive        3do/Buildings/46/Palette/live.sim
MeshDead        3do/Buildings/46/Palette/dead.sim
AlignToLand     1
AddHeightLive   2.97
AddHeightDead   2.97
Body            WoodSmall
Panzer          0.03

[buildings.House$VehicleOpelBlitz6700A_a]
Title           OpelBlitz6700A_a
MeshLive        3do/Cars/OpelBlitz6700A_summer/live.sim
MeshDead        3do/Cars/OpelBlitz6700A_summer/dead.sim
AlignToLand     1
AddHeightLive   2.97
AddHeightDead   2.97
Body            FuelSmall      // FIXME: need special type 'Vehicle'
Panzer          0.005

[buildings.House$Tug2]
Title           Tug2
MeshLive        3do/Tug/live.sim
MeshDead        3do/Tug/dead.sim
AddHeightLive   2.97
AddHeightDead   2.97
Body            FuelSmall
Panzer          0.005

[buildings.House$box_2alla]
Title           ToW_box_2alla
MeshLive        3do/Buildings/ToW/box_2all/mono.sim
MeshDead        3do/Buildings/ToW/box_2all/mono_dead.sim
AddHeightLive   2.97
AddHeightDead   2.97
AlignToLand     0
Body            RockMiddle
Panzer          0.1

[buildings.House$box_2allb]
Title           ToW_box_2allb
MeshLive        3do/Buildings/ToW/box_2all/mono.sim
MeshDead        3do/Buildings/ToW/box_2all/mono_dead.sim
AddHeightLive   4.5
AddHeightDead   4.5
AlignToLand     0
Body            RockMiddle
Panzer          0.1

[buildings.House$Terikon_a]
Title           Terikon_a
MeshLive        3do/Buildings/Donbass/Terikon/live.sim
MeshDead        3do/Buildings/Donbass/Terikon/dead.sim
AddHeightLive   -16.5
AddHeightDead   -16.5
AlignToLand     1
Body            WoodSmall
Panzer          1

[buildings.House$Terikon_a1]
Title           Terikon_a1
MeshLive        3do/Buildings/Donbass/Terikon/live.sim
MeshDead        3do/Buildings/Donbass/Terikon/dead.sim
AddHeightLive   -19.5
AddHeightDead   -19.5
AlignToLand     1
Body            WoodSmall
Panzer          1

[buildings.House$svalbard_minea]
Title svalbard_minea
MeshLive 3do/Buildings/Svalbard/mine/live.sim
MeshDead 3do/Buildings/Svalbard/mine/dead.sim
AddHeightLive   5.0
AddHeightDead   5.0
AlignToLand 0
Body WoodMiddle
Panzer 0.5

[buildings.House$svalbard_mine2a]
Title svalbard_mine2a
MeshLive 3do/Buildings/Svalbard/mine2/live.sim
MeshDead 3do/Buildings/Svalbard/mine2/dead.sim
AddHeightLive   6.0
AddHeightDead   6.0
AlignToLand 0
Body WoodMiddle
Panzer 0.5

[buildings.House$wooden_huta]
Title           wooden_huta
MeshLive        3do/Buildings/Airdrome/wooden_hut/live.sim
MeshDead        3do/Buildings/Airdrome/wooden_hut/dead.sim
AddHeightLive   6.0
AddHeightDead   6.0
AlignToLand     0
Body            WoodMiddle
Panzer          2.1

[buildings.House$wooden_hutB]
Title           wooden_hutB
MeshLive        3do/Buildings/Airdrome/wooden_hut/live.sim
MeshDead        3do/Buildings/Airdrome/wooden_hut/dead.sim
AddHeightLive   2.97
AddHeightDead   2.97
AlignToLand     0
Body            WoodMiddle
Panzer          2.1

[buildings.House$Fence_02land]
Title           Fence_02land
MeshLive        3do/Buildings/Slovakia/Fence_02/live.sim
MeshDead        3do/Buildings/Slovakia/Fence_02/dead.sim
AlignToLand     1
Body            WoodSmall
Panzer          0.0

[buildings.House$Hangar_camoufB2_a]
Title           Hangar_camoufB2_a
MeshLive        3do/Buildings/Slovakia/Hangar_camoufB2/live.sim
MeshDead        3do/Buildings/Slovakia/Hangar_camoufB2/dead.sim
AlignToLand     0
AddHeightLive   2.0
AddHeightDead   2.0
Body            WoodMiddle
Panzer          0.35

[buildings.House$Norwaystorehouse_01a]
Title           storehouse_01a
MeshLive        3do/Buildings/Norway/storehouse_01/live.sim
MeshDead        3do/Buildings/Norway/storehouse_01/dead.sim
IgnoreShadowData
AlignToLand     0
AddHeightLive   -5.0
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaystorehouse_02a]
Title           storehouse_02a
MeshLive        3do/Buildings/Norway/storehouse_02/live.sim
MeshDead        3do/Buildings/Norway/storehouse_02/dead.sim
IgnoreShadowData
AlignToLand     0
AddHeightLive   -5.0
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaystorehouse_01b]
Title           storehouse_01b
MeshLive        3do/Buildings/Norway/storehouse_01/live.sim
MeshDead        3do/Buildings/Norway/storehouse_01/dead.sim
IgnoreShadowData
AlignToLand     0
AddHeightLive   1.7
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaystorehouse_02b]
Title           storehouse_02b
MeshLive        3do/Buildings/Norway/storehouse_02/live.sim
MeshDead        3do/Buildings/Norway/storehouse_02/dead.sim
IgnoreShadowData
AlignToLand     0
AddHeightLive   1.7
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaystorehouse_01c]
Title           storehouse_01c
MeshLive        3do/Buildings/Norway/storehouse_01/live.sim
MeshDead        3do/Buildings/Norway/storehouse_01/dead.sim
IgnoreShadowData 1
AlignToLand     0
AddHeightLive   -1.7
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaystorehouse_02c]
Title           storehouse_02c
MeshLive        3do/Buildings/Norway/storehouse_02/live.sim
MeshDead        3do/Buildings/Norway/storehouse_02/dead.sim
IgnoreShadowData 1
AlignToLand     0
AddHeightLive   -1.7
Body            WoodMiddle
Panzer          0.15

[buildings.House$cbridgeshortenda]
Title cbridgeshortenda
MeshLive 3do/bridges/country/short/end/mono1.sim
MeshDead 3do/bridges/country/short/end/mono2.sim
AddHeightLive  -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$cbridgeshortmida]
Title cbridgeshortmida
MeshLive 3do/bridges/country/short/mid/mono1.sim
MeshDead 3do/bridges/country/short/mid/mono2.sim
AddHeightLive  -0.7
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$cbridgelongmida]
Title cbridgelongmida
MeshLive 3do/bridges/country/long/mid/mono1.sim
MeshDead 3do/bridges/country/long/mid/mono2.sim
AddHeightLive  -0.7
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$cbridgelongenda]
Title cbridgelongenda
MeshLive 3do/bridges/country/long/end/mono1.sim
MeshDead 3do/bridges/country/long/end/mono2.sim
AddHeightLive  -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$hbridgeshortmida]
Title hbridgeshortmida
MeshLive 3do/bridges/highway/short/mid/mono1.sim
MeshDead 3do/bridges/highway/short/mid/mono2.sim
AddHeightLive  -0.7
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$hbridgeshortenda]
Title hbridgeshortenda
MeshLive 3do/bridges/highway/short/end/mono1.sim
MeshDead 3do/bridges/highway/short/end/mono2.sim
AddHeightLive  -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$hbridgelongmida]
Title hbridgelongmida
MeshLive 3do/bridges/highway/long/mid/mono1.sim
MeshDead 3do/bridges/highway/long/mid/mono2.sim
AddHeightLive  -0.7
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$hbridgelongenda]
Title hbridgelongenda
MeshLive 3do/bridges/highway/long/end/mono1.sim
MeshDead 3do/bridges/highway/long/end/mono2.sim
AddHeightLive  -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$rbridgeshortmida]
Title rbridgeshortmida
MeshLive 3do/bridges/rail/short/mid/mono1.sim
MeshDead 3do/bridges/rail/short/mid/mono2.sim
AlignToLand 0
AddHeightLive  -0.7
Body FuelSmall
Panzer 0.8

[buildings.House$rbridgeshortenda]
Title rbridgeshortenda
MeshLive 3do/bridges/rail/short/end/mono1.sim
MeshDead 3do/bridges/rail/short/end/mono2.sim
AddHeightLive  -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$rbridgelongmida]
Title rbridgeshortmida
MeshLive 3do/bridges/rail/long/mid/mono1.sim
MeshDead 3do/bridges/rail/long/mid/mono2.sim
AlignToLand 0
AddHeightLive  -0.7
Body FuelSmall
Panzer 0.8

[buildings.House$rbridgelongenda]
Title rbridgelongenda
MeshLive 3do/bridges/rail/long/end/mono1.sim
MeshDead 3do/bridges/rail/long/end/mono2.sim
AddHeightLive  -1.5
AlignToLand 0
Body FuelSmall
Panzer 0.8

[buildings.House$46BwireWall4a]
Title           46BwireWall4a
MeshLive        3do/Buildings/46/BwireWall4/live.sim
MeshDead        3do/Buildings/46/BwireWall4/dead.sim
AlignToLand     0
AddHeightLive   2.5
Body            RockMiddle
Panzer          0.08

[buildings.House$RacingPoleReda]
Title           RacingPoleReda
MeshLive        3do/Buildings/Racing/PoleRed/live.sim
MeshDead        3do/Buildings/Racing/PoleRed/live.sim   // ok - no damage
AlignToLand     0
AddHeightLive   -37.5
Body            RockBig
Panzer          9.96

[buildings.House$RacingPoleRedb]
Title           RacingPoleRedb
MeshLive        3do/Buildings/Racing/PoleRed/live.sim
MeshDead        3do/Buildings/Racing/PoleRed/live.sim   // ok - no damage
AlignToLand     0
AddHeightLive   -19.5
Body            RockBig
Panzer          9.96

[buildings.House$NTL_Jetty1a]
Title           NTL_Jetty1a
MeshLive        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty1/live.sim
MeshDead        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty1/dead.sim
AlignToLand     0
AddHeightLive   -2.5
Body            RockMiddle
Panzer          0.18

[buildings.House$NTL_Jetty2a]
Title           NTL_Jetty2a
MeshLive        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty2/live.sim
MeshDead        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty2/dead.sim
IgnoreShadowData 1
AlignToLand     0
AddHeightLive   -2.5
Body            RockMiddle
Panzer          0.18

[buildings.House$NTL_Jetty3a]
Title           NTL_Jetty3a
MeshLive        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty3/live.sim
MeshDead        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty3/dead.sim
AlignToLand     0
AddHeightLive   -2.5
Body            RockMiddle
Panzer          0.18

[buildings.House$NTL_Jetty4a]
Title           NTL_Jetty4a
MeshLive        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty4/live.sim
MeshDead        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty4/dead.sim
AlignToLand     0
AddHeightLive   -2.5
Body            RockMiddle
Panzer          0.18

[buildings.House$NTL_Jetty5a]
Title           NTL_Jetty5a
MeshLive        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty5/live.sim
MeshDead        3do\Buildings/NTL_Darwin_1942_43/NTL_Jetty5/dead.sim
AlignToLand     0
AddHeightLive   -2.5
Body            RockMiddle
Panzer          0.18

[buildings.House$Norwaynorw_house_01a]
Title           norw_house_01a
MeshLive        3do/Buildings/Norway/norw_house_01/live.sim
MeshDead        3do/Buildings/Norway/norw_house_01/dead.sim
AlignToLand     0
AddHeightLive   3.5
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaynorw_house_02a]
Title           norw_house_02a
MeshLive        3do/Buildings/Norway/norw_house_02/live.sim
MeshDead        3do/Buildings/Norway/norw_house_02/dead.sim
AddHeightLive   3.5
AlignToLand     0
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaynorw_house_03a]
Title           norw_house_03a
MeshLive        3do/Buildings/Norway/norw_house_03/live.sim
MeshDead        3do/Buildings/Norway/norw_house_03/dead.sim
AddHeightLive   3.5
AlignToLand     0
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaynorw_house_03b]
Title           norw_house_03b
MeshLive        3do/Buildings/Norway/norw_house_03/live.sim
MeshDead        3do/Buildings/Norway/norw_house_03/dead.sim
AddHeightLive   1.5
AlignToLand     0
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaynorw_house_04a]
Title           norw_house_04a
MeshLive        3do/Buildings/Norway/norw_house_04/live.sim
MeshDead        3do/Buildings/Norway/norw_house_04/dead.sim
AddHeightLive   3.5
AlignToLand     0
Body            WoodMiddle
Panzer          0.15

[buildings.House$Norwaynorw_house_05a]
Title           norw_house_05a
MeshLive        3do/Buildings/Norway/norw_house_05/live.sim
MeshDead        3do/Buildings/Norway/norw_house_05/dead.sim
AddHeightLive   3.5
AlignToLand     0
Body            WoodMiddle
Panzer          0.15

[buildings.House$breakwaterlighta]
Title           breakwaterlighta
MeshLive        3do/Buildings/England/breakwaterlight/live.sim
MeshDead        3do/Buildings/England/breakwaterlight/dead.sim
AddHeightLive   -8.5
AlignToLand     0
Body            RockBig
Panzer          4.9

[buildings.House$Bollardropea]
Title           Bollardropea
MeshLive        3do/Bollardrope/Live.sim
MeshDead        3do/Bollardrope/dead.sim
AddHeightLive   1.6
AlignToLand     1
Body            FuelSmall
Panzer          0.005

[buildings.House$Bollard1a]
Title           Bollard1a
MeshLive        3do/Bollard1/Live.sim
MeshDead        3do/Bollard1/dead.sim
AddHeightLive   1.6
AlignToLand     1
Body            FuelSmall
Panzer          0.005

[buildings.House$Bollard2a]
Title           Bollard2a
MeshLive        3do/Bollard2/Live.sim
MeshDead        3do/Bollard2/dead.sim
AddHeightLive   1.6
AlignToLand     1
Body            FuelSmall
Panzer          0.005

[buildings.House$Cargonet1]
Title           Cargonet1
MeshLive        3do/Cargonet1/Live.sim
MeshDead        3do/Cargonet1/dead.sim
AddHeightLive   21.00
AlignToLand     1
Body            FuelSmall
Panzer          0.005

[buildings.House$Dockstepsa]
Title           Dockstepsa
MeshLive        3do/Docksteps/Live.sim
MeshDead        3do/Docksteps/dead.sim
AddHeightLive   1.4
AlignToLand     1
Body            FuelSmall
Panzer          0.005

[buildings.House$USNavy1b]
Title           USNavy1b
MeshLive        3do/USNavy1/Live.sim
MeshDead        3do/USNavy1/dead.sim
AddHeightLive   1.6
AlignToLand     1
Body            FuelSmall
Panzer          0.005

[buildings.House$USNavy2b]
Title           USNavy2b
MeshLive        3do/USNavy2/Live.sim
MeshDead        3do/USNavy2/dead.sim
AddHeightLive   1.6
AlignToLand     1
Body            FuelSmall
Panzer          0.005

[buildings.House$breakwater1a]
Title           breakwater1a
MeshLive        3do/Buildings/England/breakwater1/live.sim
MeshDead        3do/Buildings/England/breakwater1/dead.sim
AddHeightLive   -9.5
AlignToLand     1
AlignToLand     0
Body            RockBig
Panzer          4.9

[buildings.House$breakwaterend1a]
Title           breakwaterend1a
MeshLive        3do/Buildings/England/breakwaterend1/live.sim
MeshDead        3do/Buildings/England/breakwaterend1/dead.sim
AddHeightLive   -9.5
AlignToLand     1
AlignToLand     0
Body            RockBig
Panzer          4.9

[buildings.House$breakwaterend2a]
Title           breakwaterend2a
MeshLive        3do/Buildings/England/breakwaterend2/live.sim
MeshDead        3do/Buildings/England/breakwaterend2/dead.sim
AddHeightLive   -9.5
AlignToLand     1
AlignToLand     0
Body            RockBig
Panzer          4.9

[buildings.House$banc_002a]
Title           ToW_banc_002a
MeshLive        3do/Buildings/ToW/banc_002/mono.sim
MeshDead        3do/Buildings/ToW/banc_002/mono.sim
AddHeightLive   1.6
AlignToLand     1
AlignToLand     0
Body            RockMiddle
Panzer          0.1

[buildings.House$lamppost_001a]
Title           ToW_lamppost_001a
MeshLive        3do/Buildings/ToW/lamppost_001/mono.sim
MeshDead        3do/Buildings/ToW/lamppost_001/mono.sim
AddHeightLive   1.6
AlignToLand     1
AlignToLand     0
Body            RockMiddle
Panzer          0.1

[buildings.House$NewspaperQuiosque_01a]
Title           NewspaperQuiosque_01a
MeshLive        3do/Buildings/Furniture/NewspaperQuiosque_01/live.sim
MeshDead        3do/Buildings/Furniture/NewspaperQuiosque_01/dead.sim
AddHeightLive   1.6
AlignToLand     0
Body            WoodSmall
Panzer          0.11

[buildings.House$NewspaperQuiosque_02a]
Title           NewspaperQuiosque_02a
MeshLive        3do/Buildings/Furniture/NewspaperQuiosque_02/live.sim
MeshDead        3do/Buildings/Furniture/NewspaperQuiosque_02/dead.sim
AddHeightLive   1.6
AlignToLand     0
Body            WoodSmall
Panzer          0.11

[buildings.House$NewspaperQuiosque_03a]
Title           NewspaperQuiosque_03a
MeshLive        3do/Buildings/Furniture/NewspaperQuiosque_03/live.sim
MeshDead        3do/Buildings/Furniture/NewspaperQuiosque_03/dead.sim
AddHeightLive   1.6
AlignToLand     0
Body            WoodSmall
Panzer          0.11

[buildings.House$T2_a]
Title           T2_a
MeshLive        3do/Buildings/Airdrome/T2/live.sim
MeshDead        3do/Buildings/Airdrome/T2/dead.sim
AlignToLand     0
AddHeightLive   -0.5
Body            WoodMiddle
Panzer          2.1

[buildings.House$TypeC_1934a]
Title           TypeC_1934a
MeshLive        3do/Buildings/Airdrome/TypeC_1934/live.sim
MeshDead        3do/Buildings/Airdrome/TypeC_1934/dead.sim
AddHeightLive   -0.5
AlignToLand     0
Body            WoodMiddle
Panzer          2.1

[buildings.House$TypeC_1938a]
Title           TypeC_1938a
MeshLive        3do/Buildings/Airdrome/TypeC_1938/live.sim
MeshDead        3do/Buildings/Airdrome/TypeC_1938/dead.sim
AddHeightLive   -0.5
AlignToLand     0
Body            WoodMiddle
Panzer          2.1

[buildings.House$TypeC_1934_Camoa]
Title           TypeC_1934_Camoa
MeshLive        3do/Buildings/Airdrome/TypeC_1934_Camo/live.sim
MeshDead        3do/Buildings/Airdrome/TypeC_1934_Camo/dead.sim
AddHeightLive   -0.5
AlignToLand     0
Body            WoodMiddle
Panzer          2.1

[buildings.House$OilPipes_00Connect_a]
Title           OilPipes_00Connect_a
MeshLive        3do/Buildings/Industrial/OilPipes_00Connect/live.sim
MeshDead        3do/Buildings/Industrial/OilPipes_00Connect/dead.sim
AlignToLand      1.0
Body            RockBig
Panzer          1.50

[buildings.House$OilPipes_00Connectdamage_a]
Title           OilPipes_00Connectdamage_a
MeshLive        3do/Buildings/Industrial/OilPipes_00Connect/dead.sim 
MeshDead        3do/Buildings/Industrial/OilPipes_00Connect/dead.sim
AlignToLand      1.0
Body            RockBig
Panzer          1.50

[buildings.House$OilPipes_00Connect_ab]
Title           OilPipes_00Connect_ab
MeshLive        3do/Buildings/Industrial/OilPipes_00Connect/live.sim
MeshDead        3do/Buildings/Industrial/OilPipes_00Connect/dead.sim
AlignToLand      1.0
AddHeightLive    5.0
AddHieghtDead    5.0
Body            RockBig
Panzer          1.50

[buildings.House$OilPipes_01Small_a]
Title           OilPipes_01Small_a
MeshLive        3do/Buildings/Industrial/OilPipes_01Small/live.sim
MeshDead        3do/Buildings/Industrial/OilPipes_01Small/dead.sim
AlignToLand      1.0
Body            RockBig
Panzer          1.50

[buildings.House$OilPipes_01Small_damage_a]
Title           OilPipes_01Small_damage_a
MeshLive        3do/Buildings/Industrial/OilPipes_01Small/dead.sim 
MeshDead        3do/Buildings/Industrial/OilPipes_01Small/dead.sim
AlignToLand      1.0
Body            RockBig
Panzer          1.50

[buildings.House$OilPipes_02Big_a]
Title           OilPipes_02Big_a
MeshLive        3do/Buildings/Industrial/OilPipes_02Big/live.sim
MeshDead        3do/Buildings/Industrial/OilPipes_02Big/dead.sim
AlignToLand      1.0
Body            RockBig
Panzer          1.50

[buildings.House$OilPipes_02Big_damage_a]
Title           OilPipes_02Big_damage_a
MeshLive        3do/Buildings/Industrial/OilPipes_02Big/dead.sim 
MeshDead        3do/Buildings/Industrial/OilPipes_02Big/dead.sim
AlignToLand      1.0
Body            RockBig
Panzer          1.50

[buildings.House$OilPipes_03Large_a]
Title           OilPipes_03Large_a
MeshLive        3do/Buildings/Industrial/OilPipes_03Large/live.sim
MeshDead        3do/Buildings/Industrial/OilPipes_03Large/dead.sim
AlignToLand      1.0
Body            RockBig
Panzer          1.50

[buildings.House$OilPipes_04Long_a]
Title           OilPipes_04Long_a
MeshLive        3do/Buildings/Industrial/OilPipes_04Long/live.sim
MeshDead        3do/Buildings/Airdrome/BarrelBlock1DMG/mono.sim
AddHeightLive   -1.50
AddHeightDead   -1.50
AlignToLand      1.0
Body            RockMiddle
Panzer          0.45

[buildings.House$ww1tent_a]
Title           ww1tent_a
MeshLive        3do/Buildings/England/ww1tent/live.sim
MeshDead        3do/Buildings/England/ww1tent/dead.sim
AddHeightLive   -2.50
AddHeightDead   -2.50
AlignToLand     0
Body            WoodSmall               // FIXME: need special type 'Cloth'
Panzer          0.00022

[buildings.House$Tank1_WWII]
Title           Tank1_WWII
MeshLive        3do/Buildings/Airdrome/Tank1_WWII/mono.sim
MeshDead        3do/Buildings/Airdrome/Tank1_WWIID/mono.sim
AlignToLand     0
Body            FuelSmall
Panzer          0.005


Espero que gostem! Divirtam-se!

Abraços!

=FN=Rennier
« Última modificação: Dezembro 28, 2022, 09:15:44 pm por =FN=Rennier »